Using gamification in teaching: Engage, educate and excite

A teacher with children stood over a globe of the world, with children pointing to it
Reading time: 6 minutes

In an era where student engagement can be as challenging as the teaching itself, educators are constantly seeking innovative ways to capture attention and enhance learning. Gamification has emerged as a dynamic solution, promising to turn education into a more engaging and enjoyable experience. But what does gamification really entail, and how can it be effectively implemented in teaching? Let¡¯s have a look:

Level up your teaching with gamification
Play
Privacy and cookies

By watching, you agree ÃÛÌÒapp can share your viewership data for marketing and analytics for one year, revocable by deleting your cookies.

What is gamification?

At its core, gamification is the strategic use of game-based mechanics, aesthetics and game thinking to engage people, motivate action, encourage learning and solve problems. In an educational setting, it transforms the learning experience by making it more interactive and rewarding, akin to the way games captivate and hold the interest of players.

Essentially, gamification leverages the innate human desire for competition and achievement to foster a more stimulating and immersive learning environment.

This strategy not only makes education more appealing to students but also encourages them to take an active role in their own learning, fostering a positive and stimulating educational atmosphere.

Why is gamification important in education?

Educators today stand at the crossroads of tradition and innovation. With the advent of technology and digital tools, teaching and assessment methods are rapidly evolving. And as we continue to explore the vast potential of these trends, it's essential to gather insights from experts in the field.

The significance of gamification and play in the learning process is well-documented. According to Johnson, Smith, Willis, Levine and Haywood, in their work, '', gamification techniques encourage the natural desire for socializing, learning, mastery, competition, achievement, status and self-expression. They argue that these techniques help motivate students to learn and improve their cognitive and social skills, leading to a more engaging and effective educational experience.

This perspective aligns with the constructivist theory of learning, which theorizes that learners construct knowledge best through active engagement and experiences. Considering this, gamification in education is not merely about adding game elements to teaching but about redesigning the learning experience to foster active participation and immersion, thereby deepening comprehension and making learning more memorable.

By treating education as a form of play, learners of all ages find it easier to confront challenges, manage failures and celebrate successes, echoing the natural learning process experienced outside the classroom. This approach for teachers not only makes learning more enjoyable but also mirrors the rewards-based systems they're likely to encounter in the real world.

How gamified learning can increase students' skills

The effectiveness of gamified learning in augmenting and training students' skills cannot be overstated. By integrating game mechanics into the educational process, learners are encouraged to take an active role in their education, leading to a higher level of engagement and participation.

This, in turn, often results in a deeper understanding of the subject matter and a significant improvement in problem-solving skills. Gamification stimulates learners' curiosity and motivates them to progress through learning milestones, effectively turning the acquisition of new skills into an enjoyable and rewarding process.

Helps students engage with their learning

Additionally, research conducted by Hamari, Koivisto and Sarsa further underscores the positive impact of gamification on student engagement. In their study, '' they analyzed the outcomes of gamification across different settings and found that it indeed improves participation and engagement levels. The study concluded that when implemented thoughtfully, gamification could significantly enhance motivation and engagement, thereby promoting better learning outcomes.

This evidence strongly supports the notion that gamification, when aligned with educational goals and balanced with traditional teaching methods, can serve as a powerful tool for educators to facilitate more effective learning experiences.

The dynamic and interactive nature of gamified learning supports a diverse range of learning styles, making it an inclusive method of active learning that can cater to the unique needs of individual learners. Ultimately, by making learning more interactive and enjoyable, gamification not only supports the acquisition of subject-specific knowledge but also cultivates critical soft skills such as teamwork, communication and time management, which are invaluable beyond the classroom.

Enhances retention and recall

Gamification further stands out in its ability to enhance memory retention and recall among students. The engaging nature of game-based learning activities encourages repetition and reinforcement, key factors in consolidating new information. According to a study by Wouters and van Oostendorp in their paper, '', students who engaged in gamified learning showed significantly higher levels of retention compared to those who underwent traditional learning methods.

The study highlighted that the interactive and engaging components of gamified elements helped with encoding information more effectively, making it easier for students to retrieve information when needed. This aspect of gamification, therefore, not only makes learning more enjoyable but also more effective, particularly in fostering durable learning that extends beyond the classroom.

A teacher stood over their students working pointing at their work

Best practices for incorporating gamification in education

Implementing gamification in teaching requires more than just adding points and badges to educational activities. To ensure it enriches the learning experience effectively, educators should adhere to a set of best practices.

Firstly, it¡¯s crucial to align game mechanics with learning objectives. This means that each element of gamification should have a clear educational purpose, for example, whether it¡¯s to reinforce knowledge, encourage teamwork, or develop problem-solving skills.

Use meaningful rewards

Offering meaningful rewards is vital. Beyond physical rewards, intrinsic motivators such as unlocking new content or gaining access to more challenging levels can significantly enhance engagement and motivation.

The importance of personalization

Finally, personalization plays a key role in successful gamification. Allowing learners to choose their learning paths or avatars and personalizing rewards and challenges to their level of skill can make the learning experience more relevant and engaging.

Ways to implement gamification in your teaching

Here are practical ways to apply gamification in your classroom:

  1. Enhance motivation with game-based elements: Implementing point-scoring systems, leaderboards and badges can make learning more fun and motivate students to strive for better results.
  2. Encourage positive competition: Create challenges and contests among students to encourage them to engage more deeply with the material. Ensure the competition stays friendly and constructive.
  3. Interactive learning modules: Use technology to create gamified lessons that are interactive and adaptive, much like the AI tools discussed in our AI webinars. These modules can provide immediate feedback, which is crucial for language learning.
  4. Storytelling projects: Adopt the role of AI in fostering creativity, allowing students to construct stories using AI-enabled writing tools. This not only helps with language skills but also encourages creativity and imagination.
  5. Progression-based learning: Design a curriculum that allows students to unlock new levels or topics as they progress, similar to how they would advance in a game. This provides a clear sense of progression and achievement.
  6. Real-life rewards: Incentivize learning goals with real-life rewards, which can range from extra credit to classroom privileges. Doing so can encourage learners to take their 'gaming' achievements seriously.
  7. Feedback loops: Like AI, gamification thrives on feedback. Provide recurring feedback to help students understand where they're excelling and what they need to improve.

With these strategies in mind, you can begin to integrate more gamification elements into your teaching practice. Just as artificial intelligence is paving new ways for engaging learners, gamification presents endless possibilities for creating captivating and effective educational experiences.

Education is no longer just about conveying information; it's about actively engaging students in a way that makes learning irresistible. By using gamification, you can transform your classroom into an arena where each lesson is an adventure, each task a challenge to be overcome, and learning itself a victory to be celebrated.

Activity idea

Here is one idea/activity for using AI to gamify your learning:

  1. Use a text generation platform to receive either a long word or a short phrase.
  2. In teams, learners will work together to create as many new words as possible within a set time limit.
  3. Points will be awarded for each word created, with bonus points given for the longest or most creative word.

Learning more about gamification and AI

Don't miss the chance to deepen your understanding and expand your toolkit for engaging students through AI.?Be sure to take a look at?Billie Jago's?free video series and lesson plans, which provide a comprehensive introduction to using AI in the classroom. These will be showcased throughout August and September 2024.

Designed for educators who want to quickly grasp the fundamentals of AI and learn practical tips that can be implemented in the classroom immediately.

More blogs from ÃÛÌÒapp

  • A girl holding a pile of books smiling in a room with large sheves of books.

    How to bring Shakespeare to life in the classroom

    By Anna Roslaniec

    The 23rd of April marks the birth (and death) of William Shakespeare: poet, playwright and pre-eminent dramatist. His poems and plays have been translated into 80 languages, even Esperanto and Klingon.

    It is remarkable how Shakespeare¡¯s iconic body of work has withstood the test of time. More than four centuries on, his reflections on the human condition have lost none of their relevance. Contemporary artists and writers continue to draw on his language, imagery and drama for inspiration.

    But, despite the breadth and longevity of his appeal, getting students excited about Shakespeare is not always straightforward. The language is challenging, the characters may be unfamiliar and the plots can seem far removed from modern life.

    However, with the right methods and resources, there is plenty for teenagers and young adults to engage with. After all, love, desperation, jealousy and anger are feelings we can all relate to, regardless of the age group, culture or century we belong to!
    So, how can you bring classic Shakespearean dramas like Hamlet, Othello and Macbeth to life?

    There are many ways for your learners to connect with Shakespeare and get excited by his works. Here we¡¯ll show you three classroom activities to do with your students and some indispensable resources to ensure that reading Shakespeare is as accessible and enjoyable as possible!

    ?

  • A group of young people sat at a table discussing with a woman stood up

    How to get teenagers to think critically

    By Anna Roslaniec

    Critical thinking is a 21st century skill that has been around for thousands of years. There are records of Socrates using critical thinking skills in his teaching in 4th century BC Greece. In recent years though, critical thinking has again become more prominent in education.

    What is critical thinking?

    Critical thinking requires students to do more than remember and repeat information. Instead, it encourages them to analyze, examine, evaluate and use their problem-solving abilities through questioning, theorizing and rationalizing to have a deeper understanding of the world around them, both inside the classroom and beyond.

    Why is critical thinking so important?

    In the past, success in education was largely based on the ability to remember facts and figures. However, the skills which our students need today go further than memorization. With our rapidly evolving technology, the internet, and the bewildering amount of information online, it is essential that our students can use higher-order thinking skills to analyze and assess the information they are presented with.

    How can you incorporate critical thinking into your classes?

    Devising long-term goals

    We all know the importance of looking ahead and planning for the future. We can encourage this skill in our students and directly relate it to their learning.

    At the start of the course, take a moment to chat with each student individually and ask them to identify an objective for the first part of the year. You may like to brainstorm possible objectives as a class first, but it¡¯s important for students to determine their own personal objectives, rather than imposing objectives on them.

    During the first half of the year you can talk to each student about their progress and ask them to assess to what extent they¡¯re achieving their goals.

    The key point comes at the end of the semester when students evaluate their progress and set a new objective for the following one.

    Analyzing

    The ability to analyze options, risks and opinions will help your students in the future in many situations, including when they decide which course to take at university or which job to take.

    You can practice this skill by providing students with relatable situations and asking them to analyze and compare the options.

    For example:

    Imagine you are taking a trip with some friends this summer. You have a number of different options and want to discuss them before finalizing your plans. Talk to a partner about the different trips and decide which would be best:

    • Traveling around Europe by train for a month ($1,000)
    • A weekend hiking and camping in the countryside ($200)
    • A weekend break in a big city, with shopping, sightseeing and museum trips ($500)
    • A week-long trip to the beach in an all-inclusive resort ($650)

    Anticipating consequences

    Students also need to have an awareness of the consequences of their actions; this is a skill which is transferable to making business decisions, as well as being important in their everyday lives.

    To practice this skill, put students into small groups and give them the first part of a conditional sentence. One student completes the sentence and then the next student adds a consequence to that statement.

    For example:

    Student A: If I don¡¯t study for my English exam, I won¡¯t pass.

    Student B: If I don¡¯t pass my English exam, my parents won¡¯t let me go out this weekend.

    Student C: If I can¡¯t go out this weekend, I¡¯ll miss the big football match.

    Student D: My coach won¡¯t let me play next year if I miss the big match.

    Rearranging the class menu

    By giving students more responsibility and having them feel invested in the development of the lesson, they will be much more motivated to participate in the class.

    Occasionally, let students discuss the content of the day¡¯s class. Give them a list of tasks for the day, including how long each will take and allow them to discuss the order in which they¡¯ll complete them. For larger classes, first have them do it in pairs or small groups and then vote as a whole class.

    Write on the board:

    • Class discussion (5 minutes)

    The following tasks can be done in the order you decide as a class. You have five minutes to discuss and arrange the tasks as you choose. Write them on the board in order when you¡¯re ready.

    • Check homework (5 minutes)
    • Vocabulary review (10 minutes)
    • Vocabulary game (5 minutes)
    • Reading activity (15 minutes)
    • Grammar review game (5 minutes)
    • Speaking activity (10 minutes)

    Take this one step further by asking your students to rate each activity out of 10 at the end of the class. That way, you¡¯ll easily see which tasks they enjoy, helping you plan more engaging lessons in the future.

  • four children in a library smiling and pointing to a open book on a desk

    7 reading strategies for primary and secondary

    By Anna Roslaniec

    Reading can transport students to new places, immerse them in incredible adventures and teach them more about the amazing world around them.

    What¡¯s more, in today¡¯s globalized world our students are exposed to written English more and more every day. It¡¯s essential they have the skills needed to be successful in this environment. Many students are also going on to study in English at university and require a number of academic reading skills.

    It¡¯s important you work on these areas in class to prepare learners for their future. Here are seven reading strategies to get you started including tips for both primary and secondary teachers.

    1. Predicting what¡¯s to come

    Even before students start reading, we can use extra information on the page to get them thinking about the ideas and vocabulary they will find in the text. This encourages them to consider what they may already know about the topic. And, by adding an element of competition, we can also use it as a strategy to motivate them to read.

    Divide the class into teams and write the title of the text on the board. Have them work in their teams and write ten words they predict will be in the text, based on the title.

    After a few minutes, have teams swap lists and, as they read the text, check the words the other team correctly predicted.

    If you are teaching primary, you can do the same activity using any images which accompany the text. Have students describe the image in pairs first and then work in teams to predict the article's content, as above.

    2. Summarizing

    This strategy can focus on both the general idea of the text (the gist), and the most important details within it.

    To work on using summarizing for gist, give students a text and three short summaries of it, no longer than a sentence each. After students scan the text once, have them choose which of the three summaries best matches the general idea of the text.

    Then, to practice these skills, have them work in pairs to produce a summary of the text they just read. This summary should be approximately one-fifth the length of the original text.

    This not only encourages students to identify the text's main points but also requires them to use paraphrasing skills to put the ideas into their own words.

    Note that primary learners may need your support to create a summary. It¡¯s a good idea to create a gapped text which they can complete with the keywords of the text. This will also help build their vocabulary.

    3. Identifying topic sentences

    Whether your students are reading for gist or detail, a topic sentence can give them the necessary information. Topic sentences are found at the start of a paragraph and are frequently used in articles and academic research to give the reader the main idea of what is to come. If you are unsure what a topic sentence looks like, the first sentence of this paragraph is an example!

    One idea to introduce students to the idea of topic sentences is to find a text with four or five paragraphs and remove the topic sentence from each.

    Give the students the gapped text and the topic sentences and have them match each sentence to the correct paragraph. This will highlight how topic sentences provide a summary of the main idea of each paragraph.

    This can be an effective task for both primary and secondary students, though it¡¯s likely that primary students will be working with shorter texts. If you have a text with only three paragraphs, you can write a couple of distractor sentences to make the activity more challenging.

    4. Comparing and contrasting

    As with any aspect of language learning, if students can create a personal connection to the content, they will be more engaged and more likely to remember the information.

    We can use compare and contrast questions with any text. For example, for texts which tell a personal story, we can ask:

    • How are you similar or different to this person?
    • What would you do in that situation?

    For texts which talk about a particular issue, we can ask:

    • Do you think this is a problem in your country?
    • What would you do in this situation?

    Students of any age should be allowed to reflect on their learning and have the chance to empathize with the people and situations they read about. Even for younger learners, questions can be graded to their level to allow them to compare their experiences to the content of the text.

    5. Understanding numbers

    Non-fiction texts often include a lot of facts and figures and it¡¯s important that students are able to understand what these numbers mean so they can really understand the text.

    Our younger learners might need help appreciating long distances or large quantities, so providing them with something more tangible can help them greatly.

    When working with distances and sizes, try to use familiar locations, such as the length of the school playground or the area of the classroom, and compare these locations to the measurement in the text.

    Similarly with quantities, find something which students can relate to easily. For example, if a text talks about the number of people, compare that amount to the number of students in the class.

    6. Working with vocabulary

    Teaching students how to use a dictionary is important, but it¡¯s also essential that students can use other skills to understand new words when they can¡¯t reach for a dictionary.

    As teachers, it¡¯s important for us to identify the keywords in a text which we want students to remember and use after the lesson. You may choose to pre-teach this vocabulary so that students can approach the reading with a good understanding of the key lexis.

    However, there may be times when you want students to predict the meaning ¨C of key and subsidiary vocabulary ¨C from the context. It¡¯s helpful to teach students to read around unfamiliar words as this helps them to identify the type of word it is (noun, verb, adjective, and so on), which helps them understand a particular word¡¯s meaning within a sentence.

    7. Separating fact and opinion

    While many texts our students read are factual, there will be times when they also need to distinguish between fact and opinion.

    Sometimes, we can infer the writer¡¯s attitude towards a topic by looking at the type of language they use and identifying whether words are neutral, or if they give us clues as to the writer¡¯s opinion. This can be a difficult distinction for our students to make but we can do activities with the students to raise their awareness.

    Take a subject students are likely to have different opinions about, such as a famous footballer. Ask the students to tell you about that person, then categorize the words they give you as to whether they provide a fact or an opinion. Words such as tall, Brazilian and blue eyes would be facts about the player. Whereas amazing, stupid or the best player ever would show their opinion.